World of Warcraft Classic Now Has a Server Overpopulation Problem

World of Warcraft Classic may already be suffering from server overpopulation. At least according to Blizzard who analyzed the number of name reservations for Classic servers. In a new blog post, World of Warcraft community manager Randy Jordan said that based on name reservations, which Blizzard opened up for World of Warcraft Classic earlier this month, “Herod realm is looking to be massively overpopulated.” World of Warcraft Classic isn’t even scheduled to launch until the end of the month.

Ahead of the game’s full release, Blizzard has been letting players reserve their character’s place in the MMO’s various online realms; some amassing quite the player count as evident by a recent community post. Revealed in the WoW forms, the developer informed users that PvP realm Herod has grown to over 10,000 users, a number speculated to grow significantly higher in the days before release. By the way, you can buy Cheap WOW Classic Mounts from 5mmo.com, where you can enjoy a 3% discount by using the code “5MMO”.
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The Herod realm, a PvP server based in the Americas’ Eastern time zone, is absolutely packed with character name reservations, which opened up this past week. As GamesRadar+ reports, World of Warcraft community manager Randy “Kaivax” Jordan wrote in a recent forum post that while realms can fit hold far more characters in 2019 than they could in 2006, Herod is still going to be overpopulated if everyone who has reserved a character name on the server winds up remaining there.

The WoW servers can take “several times more players” than they could back in 2006, but that still leaves Herod with far too many people. Blizzard said it could raise the server cap further, but that will just create problems in the future. “Raising realm caps would simply forestall the problem, letting more players in at launch but creating an unsustainable situation down the line,” it said. The problem would arise when it turns off layering, a new tech that allows realms to create multiple instances of themselves to manage large populations. It will turn off layering before the second of six phases it has planned for WoW Classic, it said in the blog post.